What I got done last night:
- Finished loading textures
- Finished applying textures to objects
- Finished saving particle files
- Working on perfecting loading the particle file in both programs: Dark World and Dark Particles.
- Working on attactors and deflectors for particles.
- Creating particle functions for attaching particles to objects, minipulating behaviors, and changing properties.
- Setup basics for Dark Lights in Dark Basic Pro code. Now have to create the app in Visual Basic.net.
- Documentation started: Website - Pictures, Demos, Movies, and the next beta to release.
- Beta is almost ready for launch. Basic GUI and functionallity for the engine is almost setup.
- Estimated beta release: After Spring Break
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